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Shmi's 61 Ele for Starfall Prophecies

Laoch de na Iolair Dearg
Laoch de na Iolair Dearg
  • GW2: Lakshmi.5941
Posted On: 11/18/2016 at 07:30 PM
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Like a few other guildies, I've been playing the 1 Button Ele as one of my mage builds -- easy to play and very good DPS.  Unfortunately it doesn't take advantage of the powerful new legendary skills that require 61 points spent in Elementalist.   Switching to 61 Ele gave me a huge jump in DPS with the tradeoff that I have need to use a couple more macros... not so 1-button any more.

My SFP 61 Ele is based off this awesome guide:

Be sure to give this guide a careful read -- it does a great job of explaining the approach of the build.  Although this guide doesn't mention soloing, it's fine to use the earth pet when solo'ing harder stuff (use the Air Pet macro and buff).

Macros -- use the macros from the guide linked above.


What changes for Starfall Prophecies: build and legendary skills  


Build and Buffs


If you don't have Arbiter, use another 0 point soul instead.  

  • Pyro's Legendary Flame Bolt can provide a nice DPS burst if added to the spam macro before Ethereal Blast.
  • Frostkeeper's Legendary Rime provides a steady, automatic self heal.  
  • Harbinger's Lightning Charge is a 1h buff for a small steady DPS increase.  

That said, Arbiter's Legendary Galvanic Strike is a 20-25% dps increase over any other off-soul - something to consider if you feel you need better DPS.  

Buffs:  Prismatic Armor + pet buff + off-soul buff

  • Pet buff for air or earth pet:  Synergize
  • Pet buff for fire pet: Conduit of Power
  • Off-soul buff: Aqueous Blessing (arbiter) or Lightning Charge (harbinger)


Legendary Skills

1.  Galvanic Strike (arbiter).  This thing is amazing!  It gives you a buff that boosts your damage for 30s.  The amount of the boost is equal to 1/4 of your Charge when you use the skill.  So use it to start the fight at full charge and you'll get a 25% boost to damage for 30 seconds! 

2. Elemental Burst.  This lets your 61 point skill hit up to four times each time you cast it.  It's amazing burst.

3 & 4. Rushing Elements + Prismatic Volley.  Together these buff your other 61 point skill, Prismatic Volley, to also give you a 20s buff that increases your elemental damage by 40%.  Making those big numbers even bigger! :)

5.  Your choice.  I've tested Legendary Elemental Forces and it's a solid choice for #5.  It provides a moderate boost in DPS, but it's not a game changer like the 4 listed above.  Stormcaller's Legendary Ride the Wind makes the next spell insta-cast.  Legendary Raging Storm lets you cast it while moving.

AVOID Legendary Crystalline Missiles!  It adds an 8s cooldown, which really messes up this build.


Rotation / Priority

1.  Galvanic Strike.  Open with this at 100% charge, from up to 30m.   Refresh the buff before it expires (or earlier when your charge is high). 

2.  Ignite.  Maintain on target

3.  Prismatic Volley macro for bosses, or for a fast kill on an easier mob.  One minute cooldown, so use wisely!

4.  Spam macro when Prismatic Volley is on cooldown, or for easier mobs

Last Edited on: 11/20/2016 at 12:28 PM
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Ard Tiarna de na Iomproidh Dearg
Ard Tiarna de na Iomproidh Dearg
  • GW2: ringlhach.6018
Replied On: 12/03/2016 at 11:11 AM PST
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Shmi, I'm curious- have you tried or seen a comparison with 15 points in necro for this? It would provide boosts to pet damage and a couple other things, but I don't know how well it compares.

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Laoch de na Iolair Dearg
Laoch de na Iolair Dearg
  • GW2: Lakshmi.5941
Replied On: 12/04/2016 at 06:09 PM PST
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I haven't tried necro as an off soul, interesting idea.   The rock pet (which I use solo) rarely dies, because I kill stuff in under 10 seconds (blow those cooldowns!)  That's if I get one mob.  More than one mob isn't so pretty. :P

An actual necro build might offer more survivability.  Just personal taste but I don't care for the Possession playstyle, which still plays a big part in necro damage.  So I don't play necro -- although the legendary choices look like they add a lot of synergy with Warlock.  With the fixes to Harbinger this week, that's looking like a another solid choice now for leveling.  

BUT... one simple change with make this more survivable (albeit less DPS):  swap arbiter for Runekeeper and take Legendary Rime.  This provides auto healing similar to Shaman's legendary faerie, less often but in bigger amounts.  And you can still cast Rime directly too, and macro it with legendary Ride the Wind for another instant heal.

61 Ele feels weak at 70... I guess it's just that there aren't 5 legendary skills in this build with enough oomph.  Since the big boost to Pyro in this week's balance patch, Ele/Pyro hybrids are now the new mage fotm at level 70 for group content.  I don't have a favorite Ele/Pyro build yet (still trying the variants out) but it seems pretty easy to play.


» Edited on: 2016-12-06 10:42:15

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